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NetEnt is getting ready to launch Demon Beats, a rock-themed slot that goes back to the studio’s best-known mechanic instead of chasing a new format. The game is set for exclusive early access on October 8, 2026, before a wider release on October 15, 2026.
What matters here isn’t the theme. It’s what the release says about where NetEnt is heading with its product line. Demon Beats is built around the studio’s Avalanche cascade system, the same core engine behind some of NetEnt’s most recognizable titles.
At its heart, Demon Beats uses the familiar Avalanche mechanic, where winning symbols clear and get replaced by new ones until no further wins appear. That cascade ties into a climbing multiplier ladder; the ladder resets on empty spins and steps up to far higher values once free spins begin.
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Jean-Michel Costes has also left the board after concluding his role at France’s Autorité Nationale des Jeux (ANJ).
Costes was involved with GREF at a time when numerous European regulators, including the ANJ, focused on tightening advertising regulations and boosting player protection frameworks. The forum thanked Costes for his dedicated service.
Replacing Miller as treasurer is Ian Angus, director of policy at the UK Gambling Commission where, since 2020, he has been closely engaged in policy development. This includes the Gambling Act white paper and its recommendations on financial risk assessments.
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Five years from now, Curwen expects the development landscape – and the studios operating within it – to look markedly different.
“I don’t think the successful studio of the future necessarily has hundreds of people,” he says. “It could be a relatively small group of extremely talented people with great ideas, strong brands and a very good understanding of players, supported by technology that does much of the heavy lifting.”
That would also shift the basis on which studios compete. If sophisticated development capabilities become accessible to a wider range of creators, scale alone becomes less of an advantage.